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魂斗罗梦工厂硬盘版Flash Game Workshop harddisk edition
  • 软件大小: 1.68 MB
  • 浏览次数:
  • 软件版本:
  • 软件语言: 简体中文
  • 软件评级: ★★★
  • 开 发 商: ClassicGames.cn
  • 软件来源: 本站原创
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  • 软件类别: 国产软件
  • 软件授权: 免费版
  • 解压密码:
  • 运行平台: 9x/95/98/Me/NT/2000/XP
  • 更新时间: 2010年02月22日
  • 注册地址:
  • 演示地址: 查看演示
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魂斗罗梦工厂硬盘版Flash Game Workshop harddisk edition
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软件简介

 

"游戏梦工厂"(Flash Game Workshop) 1.4硬盘套装版
(含编辑器(FGWeditor.exe),网络播放器(FGWplayer.swf), *.fga、*.fgf示例文件各六个,中文版简明帮助)

一.简介
只需轻点几下鼠标,无需任何编程基础,便可以用Flash Game Workshop制作并运行由自己的FLASH游戏,并签上自己的大名,在硬盘上存为*.fga(Flash Game Workshop Project File)文件,随时调用和编辑,并由一个content.fgc(Flash Game Workshop Content File)来管理所有 *.fga文件。您可以借助Flash Game Workshop的发布功能,将自己的content.fgc中的所有游戏导出为*.fgf(Flash Game Workshop File)格式,用游戏梦工厂播放器(Flash Game Workshop Player)在网络上,或是在任何一台电脑的本地硬盘上和他人共享。Flash Game Workshop还有很多激动人心的功能等待您去发掘...

二.快速上手
A.通过以下几个步骤快速做出专业的flash游戏:
0.从“文件”>“打开”菜单浏览自带的6个范例文件,了解基本操作。
1.新建一个游戏工程(*.fga),输入您的姓名和游戏名称
2.从场景面板选择所需的游戏场景,并调节其色彩和透明度。
3.从素材库将所需的组件拖放到场景中,并调节其大小、色彩和透明度。
4.测试(单人或双人)游戏,若有问题请返回第二步。
5.存盘。
B.发布您的flash游戏:
1.点击菜单的"文件">"导入-编辑目录",保留您想发布的*.fga文件,并可从外部导入您喜欢的*.fga文件2.点击菜单的"文件">"发布",Flash Game Workshop会把content.fgc中包含的所有*.fga文件编译成可以用Flash Game Workshop Player直接运行的 ex_?.fgf文件(?代表自动生成的编号),并自动生成一个包含所有ex_?.fgf文件信息的ex_content.fgc文件,所有文件均存放在硬盘的同一目录下。
3.将生成的所有*.fgf和ex_content.fgc和Flash Game Workshop Player(用.swf格式的)存放到网络服务器的同一目录下,或打包后E-mail给您的朋友,他们就都能欣赏到您的flash游戏作品了。

"Flash Game Workshop" 1.4 harddisk edition
(Including Editor(FGWeditor.exe), Web Player(FGWplayer.swf), *.fga、*.fgf Example files, help file)

1.Brief Introduction
A: Using "Flash Game Workshop", a few mouse clicks to make your own flash games without any progaming! 
B: Then sign your name, save the project to hard disk as *.fga file(Flash Game Workshop Project File) for future use and edit. All the *.fga files are managed by a content.fgc file (Flash Game Workshop Content File)
C: Publish all the games in the content.fgc file as *.fgf files (Flash Game Workshop File) for use in the "Flash Game Workshop Web Player". Share your games with others on the internet!

2.Getting Started
A. The making of a professional flash game with a few mouseclicks:
0. From the "File">"Open" menu to browse the 6 example files. Get familiar with the Panels, menus and toolbars.
1. From the "File">"New" menu to start a new project and input the name of the game and yourself.
2. From the "scene" panel to select your game backgound, adjust its color and alpha.
3. From the "library" panel to drag and drop the components into the scene, adjust its size, color, alpha and other parameters
4. Test the game with one or two players from the "!" toolbar or control menu.
5. Save your game into your harddisk from the "File">"Save" menu or toolbar. (Need to download a harddisk edition for free)

B: Publish your flash game on the web: (Need to download a harddisk edition for free)
1. From "File">"Import-Edit Content..." menu to remain only the *.fga files you want to publish or import *.fga files from outside.
2. Click "File">"Publish" Menu, "Flash Game Workshop" will convert all the *.fga into ex_?.fgf and content.fgc into ex_content.fgc for the use of "Flash Game Workshop Web Player". All the files are in the same directory of the disk.
3. Copy or upload all the *.fgf, ex_content.fgc, and "Flash Game Workshop Web Player" (FGWplayer.swf) into the same directory of a web server or Email all of them with a zip file to your friend, and they will be able to appreciate your professional flash game works!

For detailed support, please email me at Jhunour@163.com or visit my home page http://www.classicgames.cn.

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